Nap Time! A peek at an early level!


More work on implementing animations for our heroic sausage dog! It is coming along well.

Also a preview of an early level, which was one of the very first levels I designed for the game all those years ago, but has had to be tweaked slightly recently due to a small change in a base mechanic of the game.

I think I will be able to start sending out early playtest builds within the next couple of months. This will likely include the first two areas, just to get some initial feedback and help with testing. Anyone who's interested in this, please do let me know.

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