Water! Time of day!
Sausage Dog Tends To Infinity » Devlog

The implementation of the dog's animations is done! (With the exception of a little bit of polish for the transitions.)
Work on the environment assets has begun! They're looking very promising. I'll share them in-action as soon as I can.
The water looks much better now. Also, I've added a "time-of-day" system, which adjusts the lighting (and, in the future, other things like audio) based on how far you've progressed in the game. I hope that this will give players the sense that the world is progressing along with them.
Sausage Dog Tends To Infinity
Sokoban-style 3D puzzle game
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